CVS log for unreal/Attic/dccallow.conf

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Default branch: MAIN
Current tag: unreal3_2_fixes


Revision 1.1.2.3: download - view: text, markup, annotated - select for diffs
Wed Jan 5 01:44:42 2005 UTC (7 years, 4 months ago) by syzop
Branches: unreal3_2_fixes
CVS tags: unreal3_2_mark, unreal3_2_9rc1, unreal3_2_8_1, unreal3_2_8, unreal3_2_7_rc2, unreal3_2_7, unreal3_2_6rc3, unreal3_2_6rc2, unreal3_2_6rc1, unreal3_2_6, unreal3_2_5rc1, unreal3_2_5, unreal3_2_4rc2, unreal3_2_4rc1, unreal3_2_4pre2, unreal3_2_4pre1, unreal3_2_4_fix, unreal3_2_4, unreal3_2_3rc3, unreal3_2_3pre4, unreal3_2_3pre3, unreal3_2_3pre2, unreal3_2_3pre1, unreal3_2_3_postcares, unreal3_2_3_before_c-ares_merge, unreal3_2_3, c-ares_resolver
Diff to: previous 1.1.2.2: preferred, colored; branchpoint 1.1: preferred, colored
Changes since revision 1.1.2.2: +1 -3 lines
- Got rid of wma/wmv in dccallow.conf, better to require an explicit select here due to
  recent DRM exploits (spyware etc).
- Fixed /restart reasons, reported by SouL-FoRTuNe.
- Partial (incomplete!) fix for alloca warnings during compile (especially w/SSL).

Revision 1.1.2.2: download - view: text, markup, annotated - select for diffs
Thu Jun 10 15:53:06 2004 UTC (7 years, 11 months ago) by syzop
Branches: unreal3_2_fixes
CVS tags: unreal3_2_2pre1, unreal3_2_2, unreal3_2_1pre2, unreal3_2_1pre1, unreal3_2_1
Diff to: previous 1.1.2.1: preferred, colored; branchpoint 1.1: preferred, colored
Changes since revision 1.1.2.1: +4 -1 lines
- Various (non-critical) fixes for dccallow reported by Rocko (incorrect nick in deny msg,
  added set::maxdccallow in docs, added bmp/vob/log/ to dccallow.conf).

Revision 1.1.2.1: download - view: text, markup, annotated - select for diffs
Thu Jun 10 02:26:24 2004 UTC (7 years, 11 months ago) by syzop
Branches: unreal3_2_fixes
Diff to: previous 1.1: preferred, colored
Changes since revision 1.1: +41 -0 lines
CmdoverrideAdd, DCCALLOW, allow dcc { }, umode +v change, register_user fix.
- Module coders: if CmdoverrideAdd() is called for an override that is already in place, it
  now sets MODERR_EXISTS as errorcode and returns NULL (previously it added duplicates).
  In the past module coders had many issues with PERM mods... you had to use weird tricks,
  but now you can (and should!) just override on INIT and on HOOKTYPE_REHASH_COMPLETE.
- Moved register_user declaration to h.h, updated call in m_pingpong.c (due new 'ip' field).
- Usermode +v ('receive dcc send rejection notices') is oper-only now for privacy reasons.
- Added dcc allow { }, which allows one to make exceptions over deny dcc { }.
- Added deny dcc::soft and allow dcc::soft item, if set to 'yes' it allows someone
  to explicitly override it per-person via /DCCALLOW (see next).
- Added DCCALLOW system, taken directly from bahamut.
  With this system you can block certain (or all) DCC SENDs and then allow the user to
  'override' this limit for every user he/she trusts via '/DCCALLOW +User'.
  This is an attempt to stop (or at least limit) the spreading of viruses/etc.
  See '/DCCALLOW HELP' for more info.
- Added example dccallow.conf which filters everything except some known
  'safe types' (jpg, jpeg, png, gif, etc). Note that the purpose of this file
  is NOT to get a complete list, rather to limit it to a few 'known safe' entries.
- Added set::maxdccallow: max number of entries of the DCCALLOW list (default: 10).

Revision 1.1
Thu Jun 10 02:26:24 2004 UTC (7 years, 11 months ago) by syzop
Branches: MAIN
CVS tags: HEAD
Branch point for: unreal3_2_fixes, stable, devel
FILE REMOVED
file dccallow.conf was initially added on branch unreal3_2_fixes.

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